<br>The JAK Slash Aftermarket Part is an Underbarrel attachment that provides a slight boost in movement speed, sprint speed, and vertical recoil control — at the cost of increased hip fire spread and tactical stance spread. While the stats of the JAK Slash are not particularly impressive, the Underbarrel offers a unique feature that makes it similar to the likes of the JAK Limb Rip<br> <br>The JAK Slash Aftermarket is a free reward tied to Week 3 of Modern Warfare 3 and Warzone Season 5. To unlock it, players will need to complete any five of the seven available Week 3 Challenges across Multiplayer, Warzone , and Zombies. To view the challenges for Week 3, players can head over to the Launcher Menu, select Challenges, and then navigate to the Weekly <br><br> <br>Making a return from Warzone 2.0 DMZ , the Deliver Cargo contract will see players hijack a cargo loaded LTV and transport it to a designated pickup location. Once transport begins, players will be chased by an attack helicopter determined to destroy the shipment before it can reach its final destination. If players are squaded up, they can take advantage of the heavy machine gun mounted in the LTV to return fire to the pursuing Terminus helicopter. If attempting solo, players should simply focus on driving as quickly and smoothly as possible to the designated drop-off - the helicopter will halt its chase once the cargo is delive<br><br> <br>Joining the long line of additional attachment options for Season 5 is the JAK Slash, an Aftermarket Part that is compatible with a wide variety of different weapons in Modern Warfare 3 and Warzone . While this attachment might seem like a pretty standard Underbarrel, it harbors a deadly feature that makes it a decent option for close-range builds. Here is how to unlock the JAK Slash Aftermarket Part in Modern Warfare 3 and Warzo<br><br> <br>Modern Warfare 3 's new partitioned plating process allows for other partial actions in between loading a second or third plate (such as finishing or starting a reload or taking off a gas mask), meaning players can rapidly reload and replate simultaneously after grabbing a can of Speed Cola. Especially for LMGs, launchers, or any weapon with a heavily extended magazine, speed cola is a must to offset reload times that could be fa<br><br> <br>Unfortunately, the map has since been lambasted by fans. Upon release, players suffered from performance issues, could reach out-of-bounds areas, and were confused by the overly-cluttered design of this winter village. Even after numerous patches, Snipers can still kill opponents from across the map. The developer of the map, Andrew "Rogue13" Risch, claimed that Valve gave him four days to personally find and fix all bugs before it was implemented. It has since been branded as one of the most infamous maps in the game’s hist<br><br> <br>Another contract returning from DMZ, the Raid Weapon Stash contract phone will designate a weapon safe on the player's tac-map and require players to holdout against hordes of undead enemies while drilling into the safe. Often located inside building with tight corridors and small rooms, players will want to prepare to hold a position when attempting this contract , as proximity to the safe is required to progress the contract and running through the right hallways surrounding the safe can very quickly lead to players being surrounded and dow<br><br> <br>Players will also find that when aiming down sights, the auto-aim will line up the sight of a weapon with a target's head rather than center mass. Players will need to have the aim assist settings enabled to take advantage of this eff<br><br> <br>The tombstone's location will present itself to players at the start of the next deployment after dying with the perk active -- players can find a navigation indicator on the tac-map. Players will only have one SLG Game Units to reach the tombstone and acquire the lost goods, as the tombstone will disappear if not collected in the game immediately following the player's death with the perk. While players must reach the gravesite in the next following game if they wish to save any loot, they will have the full duration of that one deployment to access the grave site , so players do not need to rush straight to their tombstone after deployment, although it may be wise if large amounts of high tier loot were drop<br><br> <br>Proximity mines, claymores, cluster mines, concussion mines, and the energy mine are all incredibly useful when tackling this contract. If there are multiple players in the squad, having more players in proximity of the drill will speed up progress, so be sure not to wander too far from the contract area. Once the safe is fully opened, players will be able to access the safe to acquire new weapons (often of an uncommon or higher rarity) and possible acquisitions, along with the Reward Rift that will spawn besides the safe upon completion of the contr<br><br> <br>Ironically enough, it has been described as a nightmare to play by fans. There are long falls into damage-inducing slime, mandatory tightrope walking sections to progress, copious amounts of platforming, and punishing enemy placements that sour the experience. There’s even a section at the end of the level where slipping into the toxic waste will leave the player unable to escape, and they'll eventually die. Considering its bloated size, it’s also a terrible choice for deathmatches, and it's no wonder it was never ported to the PlayStation? versi<br>