<br>When players are clear to approach the extractor, interact with the computer on board to begin the disabling process. Players will have to hold the input and the position for a few moments, so make sure all forces are down or squadmates are providing effective cover . Crouching or going prone is an option while disabling an extractor for extra cover (it appears progress stops when going prone, but when standing back up the progress bar displays properly). Players are free to look around during this time as well, assessing the threats nearby and determining next steps. Players will be stuck in place for a short moment once the extractor is disabled , but be ready to move - the extractor will soon detonate , dealing a large amount of damage in a short area. Don't get caught in the blast rad<br><br> <br>While scavenging through Urzikstan in Call of Duty: Modern Warfare 3 Zombies, players will want to complete contracts to earn bonus acquisitions, potential schematics, and earn essence to spend in-SLG Game News to buy perks and Pack-a-Punch upgrades. One contract players can tackle is the Aether Extractors contract, which will require players to take out three Terminus squads and disable the nearby extractors in the time limit, all while surviving the pursuing ho<br><br> <br>Once the first extractor is down, head for the second marked location and begin dispatching the mercenaries. It is important to remain calm and focused - despite the time limit for this contract, panicking and rushing is a sure way to get caught off guard by a mercenary and get downed. There is typically more resistance on the first two extractors , so do not worry if it takes more than a minute to clear the first, and if the timer is under one minute when heading to the third extractor. Remain focused and clear the area of mercenaries. As long as players start the disable process before the timer hits zero, they will be able to delay the launch and complete the contr<br><br> <br>Proximity mines, claymores, cluster mines, concussion mines, and the energy mine are all incredibly useful when tackling this contract. If there are multiple players in the squad, having more players in proximity of the drill will speed up progress, so be sure not to wander too far from the contract area. Once the safe is fully opened, players will be able to access the safe to acquire new weapons (often of an uncommon or higher rarity) and possible acquisitions, along with the Reward Rift that will spawn besides the safe upon completion of the contr<br><br> <br>The JAK Slash Aftermarket is a free reward tied to Week 3 of Modern Warfare 3 and Warzone Season 5. To unlock it, players will need to complete any five of the seven available Week 3 Challenges across Multiplayer, Warzone , and Zombies. To view the challenges for Week 3, players can head over to the Launcher Menu, select Challenges, and then navigate to the Weekly <br><br> <br>Debuting alongside Stamin-Up in the Ascension map from Call of Duty: Black Ops, PHD Flopper returns in Modern Warfare Zombies. A fan-favorite perk, PHD Flopper has had a rough history, being omitted from most Zombies installments despite its popularity in Black Ops, often reappearing as a bonus effect from an alternate Zombies tool like Gobblegums in Black Ops 3 or Trinkets in Black Ops 4. In some cases, the perk has been completely reworked into a new perk with a similar but not quite as fulfilling effect, such as PHD Slider or Bombstopp<br><br> <br>Critics and Duke fans both hated this scene, as not only was it uncomfortable and tasteless, but also out-of-character. Duke Nukem co-creator Scott Miller has gone on record to say that developers don’t get the character’s personality right as "Duke is not an a**hole," and that he doesn’t deliberately attempt to be funny. His personality is supposed to be both charming and badass . Even Randy Pitchford of Gearbox Software, who swept up the rights to the game and IP, claimed that he wasn’t comfortable with the scene but did not outright tell the developers to remove<br><br> <br>A pretty straightforward contract, players can run into difficulty quickly if they lose focus on the point of the contract - delivery . Stopping the LTV for even a moment or one wrong turn while in transit and getting stuck or having to turn around can give the helicopter enough time to destroy the tires on the LTV, making it difficult to turn and accelerate. While players can hop out and quickly repair the tire , any halt in movement on the LTV gives the Terminus forces the opportunity to inflict serious damage , so needing to stop for repairs should be avoided at all c<br><br> <br>With a taste like fish and a bright blue bottle, Quick Revive is a staple of Zombies solo play, previously being able to grant solo players a limited number of self-revives. With Modern Warfare Zombies reworked approach to equipment and having self-revives available in the mission area (along with the total removal of solo play from Zombies), Quick Revive no longer grants players the ability to self-revive . Players will still benefit from increased health regeneration (and decreased delay until regeneration starts) along with a boost to self-revive use sp<br>