<br>POSTAL 2 is a wacky game. Just when the Postal Dude thinks he can go day by day completing simple tasks like going to work and getting meat for a BBQ, things often take a drastically bad turn. Of course, the option of being a pacifist or a raging lunatic is entirely up to the player, which is an important aspect of the title and its many mods , too. On ' Wednesday,' completing the bleak task of urinating on the Dude’s detested father’s grave turns sour after he’s knocked out and abducted by redne<br><br> <br>Joining the long line of additional attachment options for Season 5 is the JAK Slash, an Aftermarket Part that is compatible with a wide variety of different weapons in Modern Warfare 3 and Warzone . While this attachment might seem like a pretty standard Underbarrel, it harbors a deadly feature that makes it a decent option for close-range builds. Here is how to unlock the JAK Slash Aftermarket Part in Modern Warfare 3 and Warzo<br><br> <br>If players have enough acquisitions or schematics at their disposal in the pre-SLG game Money guide lobby, elect to take a brain rot or shatter blast ammo mod into the deployment zone. Shatter blast is useful when dealing with shocktroopers and armored grunts , with the blast radius capable of breaking the armor of multiple mercenaries at a time if they are in proximity. Brain rot is incredibly useful when dealing with mercenaries, as turning a zombie to aid in the fight against the Terminus forces can be the damage or distraction players need to easily eliminate all enemies . While there is no way for players to order a zombie to attack the mercenaries explicitly, when fighting the mercenaries defending the extractors, if a straggling zombie wanders over to attack players, if that zombie is turned he will charge the Terminus defense, giving players an opportunity to charge and flank the enemies and gain access to the extrac<br><br> <br>Quick Revive is also a huge help in situations where players get surprised by a surprise zombie or, in the worst cases, a surprise horde. Being able to disengage the mercenaries and quickly heal, dispatch the zombies and heal, then return to the mercenary fight, can be instrumental in completion of this contract. Additionally, the increased regeneration factor can be a literal life-saver when players are locked in place, disabling an extractor. Remember that players can lay down during this process, taking cover from most fire - as long as there is not a mercenary immediately behind the player. If players begin receiving damage while attempting to disable an extractor, laying down and letting Quick Revive work its magic can help players avoid interruptions in progress and having to start the hack from the beginn<br><br> <br>An infamous level from the otherwise-acclaimed Call of Duty: Modern Warfare 2 , ‘No Russian’ takes a drastic turn from fighting terrorists to strolling through an airport while undercover and mowing down civilians alongside said terrorists. What the game does not mention is that shooting innocents is entirely optional, while battling the armed police force is mandatory to progress and complete the le<br><br> <br>Tackling Spore Control in a higher threat tier may spawn more than the normal 6 spores, although it is not common. Typically, players will just have to deal with the increased area threat when attempting this contract in more dangerous parts of Urziks<br><br> <br>Once the first extractor is down, head for the second marked location and begin dispatching the mercenaries. It is important to remain calm and focused - despite the time limit for this contract, panicking and rushing is a sure way to get caught off guard by a mercenary and get downed. There is typically more resistance on the first two extractors , so do not worry if it takes more than a minute to clear the first, and if the timer is under one minute when heading to the third extractor. Remain focused and clear the area of mercenaries. As long as players start the disable process before the timer hits zero, they will be able to delay the launch and complete the contr<br><br> <br>Aether Extractors - The symbol for the Aether Extractors contract is a tall, lanky oval on a stand, resembling a rocket - it looks similar to the Spore Control contract symbol, but the bottom has points and is a taller, skinnier sym<br><br> <br>Ironically enough, it has been described as a nightmare to play by fans. There are long falls into damage-inducing slime, mandatory tightrope walking sections to progress, copious amounts of platforming, and punishing enemy placements that sour the experience. There’s even a section at the end of the level where slipping into the toxic waste will leave the player unable to escape, and they'll eventually die. Considering its bloated size, it’s also a terrible choice for deathmatches, and it's no wonder it was never ported to the PlayStation? versi<br><br> <br>The mercenaries in MWZ can be a serious challenge. Players will want to ensure they are geared up with high quality weapons, vests, and plenty of plates and revives before attempting this contract , especially in higher threat areas. If players can hack all three computers and disable all three extractors, the Aether Extractors contract will be completed, with the Reward Rift spawning by the final extractor disabled. In higher threat tiers, players will often encounter even more difficult mercenary troops, including Riot Shield mercenari<br>