<br>Finally, Brimstone's ultimate, Orbital Strike is a devastating laser shot from the sky, which dishes out insane damage for a short period of time. The laser has a distinct center, which when stood in does the most amount of damage. Orbital Strike lasts for a lengthy period of time and dishes out insane Area of Effect damage in a particular area. Making it one of the most powerful ultimates in the g<br><br> <br>Aftershock is a charge that players can manually place on walls that blasts out on the other side of the wall after a short amount of time. These charges can do a large amount of damage, but they can be avoided due to the delay. The explosion is also relatively small and doesn't fill an entire room, so it is easy to simply back away from it once it is noti<br><br> <br>While there is not a lot of mobility in Valorant, to begin with, characters who possess mobility skills can take the upper hand in almost any battle. As aiming is a key element in Valorant, any skils that disrupt the normal amount of mobility are sure to mess with a player's <br><br> <br>Blaze is a literal fire wall that can be curved by the player while it is being cast. It heals Phoenix players that stand in it, while also damaging enemies. Due to it being a wall of fire, it can also obscure enemy visibil<br><br> <br>Brimstone's Sky Smoke is, arguably, his best ability. Sky Smoke not only provides exceptional cover by limiting an enemy's line of sight, but it can also be used to hide the Spike's location. Due to Brimstone's ability to possess three Sky Smokes during a period of time, a player can use them more liberally than other smoke screen style characters. Brimstone players can use the Sky Smoke to cover an area's main choke-points or entrances, preventing enemies from being able to pick off your teammates. Or as mentioned, it can be used to hide the spike's location, preventing the enemy team from being able to disarm the weapon. Is used correctly, Brimstone's Sky Smoke can be the biggest factor in his team winning a ma<br><br> <br>The most expensive sidearm, this revolver deals massive damage but is offset by its low ammo capacity and slow rate of fire. The Sheriff's recoil may be a bit hard to control, but being able to kill with one headshot at almost any range/armor level makes up for<br><br> <br>As of now, 10 playable characters and 40 abilities have been made available in the Valorant beta. More are sure to be revealed before the game's proper launch, but here is what to reference for closed beta players and viewers al<br><br> <br>Viper - Also a zone control character, although she uses poison. She can create pools of acid, or place a poison cloud emitter that she can pick up and move. Her signature move is a wall of poison gas, and her ultimate is a zone of poison that fogs enemy vision, outlines enemies who stand in it (for her), and stays as long as she stays in it (it doesn't hurt h<br><br> <br>A classic double-barrel shotgun that can cause one-shot kills at close range, but is useless at distance. With only two shots before having to reload, you'd better hit your target. Interestingly, the Shorty is classified as a sidearm rather than a shotgun in VALORA<br><br> <br>Rolling Thunder is Breach's fourth, final, and ultimate ability. It will cause a giant and moving explosion to roll through the map, disrupting and throwing who get in its way. However, like Fault Line, it is capable of friendly-fire, so other players should stay behind Breach while he performs his ultimate abil<br><br> <br>Tripwire is what it implies. It is a tripwire that can be set up by Cypher players that is invisible to enemy players until they get too close to it, and enemies that touch the tripwire that will be revealed to Cypher . The tripwire can be destroyed by enemies and if they don't destroy it after walking through it, they will be da<br><br> <br>Lastly, Sova's ultimate, Hunter's Fury, is a laser beam that shoots through walls and reveals the location of enemies that are hit while also dealing a massive amount of damage. The ultimate has three sh<br><br> <br>Now that Brimstone's abilities have been detailed, it is important to understand the best way to utilize them. Brimstone excels at an area denial playstyle, that can provide excellent support for his team while preventing any attacks from being launched by the enemy t<br><br> <br>For a team to be composed of all the right parts, teams will need to diversify their agents. Luckily, with there only being nine agents to choose from at the moment, making a diverse team should not be too hard. All agents have the same amount of health, and weapons can be purchased in the game. So, unlike Overwatch, characters are stuck with the same weapon each round, but they are stuck with the same Agent for an entire match. This makes picking the rights agents even more important than e<br><br> <br>Finally, Brimstone's Ultimate, Orbital Strike, fits a similar niche to his Incendiary Grenade, except with ten-times the effectiveness. Orbital Strike shines the brightest, when placed onto the location of the Spike, dispatching of any enemy looking to disarm the Spike or to simply stop them from even being near its location. This ability can be used to dispatch of a well set up team, through its insanely high damage potential. If done in the right location it can also separate even a well-coordinated team, allowing for players to pick apart the enemy's defenses and strategy. If used correctly Orbital Strike can simply end around and even a match. Its ability to shut down a particular area is unmatched in the slg Game Heroes, making it a threat for even the most coordinated teams in the g<br>