티켓 #27765 (new 개선사항)

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Dead By Daylight: 10 Things That Make No Sense About The Survivors

작성자: UVWMaximilian 담당자: somebody
Priority: 심각한 Milestone: 마일스톤3
Component: 콤포넌트2 Version: 1.0
Keywords: Dead by Daylight patch notes Dead by Daylight gameplay Dead by Daylight achievements Cc:

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<br>However, despite what the game provides about the survivors, there are some elements of the game that don't really make much sense. While the explanation of many of these elements about survivors is omitted for a gameplay standpoint, they still don't really add up, even in a realm where a bloodthirsty Entity is trying to hunt them d<br><br> <br>One of the most frustrating hex's for any team , it impedes the key obstacle for the win. It becomes a necessity for the arsenal in any killers toolbag, increasing the speed of regression when players aren't actively working on a genera<br><br> <br>This is the best tool for teammates who have been hit in battle, muffling the sounds of pain to decrease the chance the killer will find their victim. A key piece to avoidance when some damage has been taken, it will grant the player time to heal up before braving the <br><br> <br>Being able to see the team is a big advantage, especially later in the game . Hooked players or those being chased down are always in need of help, making it easy to either get in and out unnoticed or sneak up on the assailant with a p<br><br> <br>Since this can be a bit dangerous and tricky, try using the 'Self Care' perk with Claudette Morel. This enables players to heal without using a med-kit and can increase the chances of not dying during the match. Also, this perk can be teachable to other survivors once she reaches level 40. A couple of other universal perks that players could use for other survivors are 'Sprint Burst' and 'Borrowed Time'. This helps with getting around the map with haste and increases the chance of helping other survivors that are stuck on meat hooks. Lastly, just stay proactive and be a good team player. Always help out other survivors, keep repairing generators, keep cleansing totems, and starting opening chest as soon as the match starts. Also, keep in mind that "fortune favors the bold" and frequent interactions with the killer always gives a big boost with Bloodpoint accumulat<br><br> <br>It can also distract them from one specific target, spreading the killer's attention thin as much as possible is a key to victory. This is most effective when players can operate as a group without having to be in close proximity to each ot<br><br> <br>This gets evened out by the slower speed on turns. The drag cars of characters, the range of killers will only outperform in the open field. This does pop up more often than most expect, with the bloodlust ability kicking in, speeding up the sprint even furt<br><br> <br>When a survivor lingers around a hooked survivor while the killer is chasing them, it closes the window of opportunity for the hooked survivor to be rescued. This can cause that survivor to unnecessarily enter the second phase of the sacrifice, or Recommended Web site worse: be sacrifi<br><br> <br>While this makes sense from a gameplay standpoint, as matches are so fast-paced, it doesn't really make much sense from a storytelling and character development standpoint that they wouldn't be saying, "There's a knife-wielding, floating nurse that can teleport as she chases you around the corner," to one anot<br><br> <br>The confusing thing is, how are they not getting injured by this? Survivors instantly enter the injured state from simply being grabbed by the killer while they work on generators, so it seems a bit odd that they can jump from second-story buildings and be perfectly o<br><br> <br>It will also give the player a jump in blood points for every unique player they hook, something that becomes increasingly easy as the auras are revealed. For those that are on a Dead By Daylight grind, this is a chance to rack up the poi<br><br> <br>What makes this outfit so fun is how fun and different it is. Many of the outfits in Dead by Daylight are focused on looking either cool or pretty, but this outfit is overall just fun. The idea of just having fun with DIY projects and getting messy with paint has a much lighter tone compared to the rest of Dead by Daylight , making Weekend Maker both a fun and aesthetically pleasing out<br><br> <br>Between every trial, there's a pre-round segment in which players can utilize their collected Bloodpoints and find new upgrades in a hub called the "Bloodweb". This is where new perks and other customizations can be found and unlocked. Thus, players can also use this screen to create specific builds for their characters and increase the chances of gaining more Bloodpoints. Between the survivor and the killer, farming Bloodpoints require different cho<br><br> <br>One of the worst things a teammate can do is run a killer in a loop adjacent to a survivor that is hooked. If a survivor is being chased by the killer, they should try their best to lead the killer somewhere else, so another survivor can swing through and rescue the hooked survi<br><br> <br>This perk becomes especially useful for the skilled killer , granting them access to a greater range of aura once they hook a survivor. The players must be at least 40 metres from the hook and lasts for 4 seconds, so unless the team is rushing, the killer will most likely spot t<br>

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