<br>Once you have upgraded your item to a certain level, you can no longer upgrade it further. For example, if you have an Uncommon (Green) headpiece, you can only level it up to level six . Level six is then the maximum upgrade level for that i<br><br> <br>Throne and Liberty 's morphing mechanic has a similar problem. Per the lore, certain individuals (mostly the player characters) have the ability to transform into various animals. At the beginning of the game, these are a wolf, an otter, and a hawk, and different species may be unlocked later. Again, this is a lot of fun in concept, but each morph really only amounts to a simple traversal ability - wolves for sprinting, otters for swimming, hawks for gliding. The other animals you unlock at higher levels do improve traversal incrementally, but basically only amount to cosmetic differen<br> <br>"Running games at this size and scale is very difficult, mostly because of the games as a service and the operational components" Lafuente says. "And I think we're setting ourselves up for success by starting with these more challenging titles, and then creating an infrastructure and a framework to support any of the other games we bring to mark<br><br> <br>"The dual weapon system is what determines what your abilities are," Lafuente tells me. "I think you can have more unique opportunities to build these crazy classes, potentially, where someone is carrying both a sword and a staff. And that gives them access to magic abilities, and the 'I'm going to swing my big sword at you' abilities, so you see some pretty unique types of builds that are created by players. And so what I think is most important is that players can experience more than one play sty<br><br> <br>The Crossbow is considered a powerful weapon type in the game because of its high single-target damage and debuff potential. It allows you to deliver accurate, powerful shots from a distance, making it a perfect choice for long-range combat, which is effective in both PvP and PVE scenar<br><br> <br>A realm of skills, abilities, pets, co-op events, dungeons, huge cities full of players, menial tasks, cooking, fishing, you name it, Throne And Liberty has it: and if it doesn’t have it yet, it might get it in a future update. Large-scale co-op events, both PvE and PvP, are the main focus behind the endgame grind. Before we get into all that though, we have to address something pretty import<br><br> <br>The upgrading, or 'enchanting' system as the game likes to call it, requires various materials each time an item is upgraded. Each of these items can be gathered from various sources, and sometimes also upgraded from weaker versions of themsel<br> <br>Tomb Raider is currently in the driest spell the series has ever endured since it launched in the '90s, while Blue Protocol was widely expected to be available by now and still has a vague 2024 release date, and Crucible, as mentioned, was released to a poor reception, shoved back into beta, then killed altogether. So it might have eyes on a broader roster, but aside from The Grand Tour Game, MMOs are all Amazon has right now. What has Amazon learned from Lost Ark and New World that it is channelling into Throne & Liberty? That's a topic it's remaining curiously tight-lipped ab<br><br> <br>The Wand and Tome excels as a support tool and is capable of dealing damage through DoTs? and curses. Its true strength lies in its ability to heal allies, and conversely debuff enemies. This is the quintessential weapon that you need in Throne and Liberty to adopt a supportive or controller role in the g<br><br> <br>Much like the time travel concepts introduced in the story, real-time defense and animal morphing are unique ideas, but they don’t go as far as they could. There's a possibility for them to be expanded on in future expansions or updates, but in their current form, **they fail to make Throne and Liberty mounts and Liberty as interesting as they could <br><br> <br>Excellent presentation aside, Throne and Liberty ** suffers from a mostly generic story** . It’s a perfectly suitable fantasy framework to hang a game on, but little more, mostly centered on a group of chosen ones (the player characters) and a war against those who would exploit their powers. It occasionally introduces some interesting concepts, like the main character’s ability to travel through time and visit pivotal events in the world's history. But those rarely amount to anything more interesting than they appear on the surface. Unfortunately, that sort of thing is a trend for Throne and Liber<br><br> <br>I think in part I’m hopeful because of NCSoft’s heritage of MMOs, including Lineage 2, a game that I devoted many hours to when I was first discovering PC games. Throne And Liberty feels like a natural successor to those classic MMOs of old - with some modern trappi<br><br> <br>And there are a handful of good aspects to Throne and Liberty , but in their present state, they don’t do enough to elevate it over similar games in the genre. ** Most MMO players are pretty entrenched in their favorite games. When a new title comes along, it has to offer something special enough to draw players away from their current obsessions. This one just doesn't do that, at least not yet. Throne and Liberty ** lays a solid foundation, but it still has a long way to<br>