<br>Lastly, Sova's ultimate, Hunter's Fury, is a laser beam that shoots through walls and reveals the location of enemies that are hit while also dealing a massive amount of damage. The ultimate has three sh<br><br> <br>Cloudburst is a small smoke grenade that doesn't last long, which can be used for quick escapes. Updraft is a jump boost that can be used to get above tall walls, get control of high ground, catch enemies by surprise, or flank, while Tailwind is a dash that refreshes after performing 2 kills. It is a simple quick dash that can be used on the ground or in the <br><br> <br>The Slow Orb is an explosive orb that spreads across the ground and slows all players that step in it. Player in it cannot jump and make more noise than usual. This orb can be hit off walls to get around corners and ang<br><br> <br>In a SLG game beginner Guide like Overwatch or League of Legends, players have an arsenal of characters to choose from meaning a team could be composed of all tanks, all attackers, too little defense, not enough offense, etc. While the pool of Agents is small in Valorant, it is important to note that as a rule of thumb, a team should be composed of agents that cover all of the team's bases. Obviously, Valorant plays much differently than any other tactical shooter, but good team composition can help players win more rounds. Here are the categories that team composition should co<br> <br>This automatic pistol has a high rate of fire and can be used to spray enemies in tight spaces. It deals low damage per shot, but the rapid-fire capability means you can empty the 12-round magazine in just over a sec<br><br> <br>This rifle only has a semi-automatic firing mode, but does solid damage. It has a better zoom than any of the other rifles with a 1.5x scope, yet only has a small 12 round magazine. It's strong point is long-range shooting because there's no drop-off in dam<br><br> <br>Incendiary Grenade is a great example of Brimstone's excellent Area Denial skill-set. When tossed in the right spot, it can prevent your enemies from launching a successful offense. Tossing the grenade at an enemy's location can buy enough time for your team to establish better cover, positional advantage, or simply allow for some easy kills. Using the Incendiary Grenade effectively means that the enemy will be unable to launch a successful offense, as you are always harassing them with this powerful gad<br><br> <br>Firstly, Jett has a passive ability that allows her to glide when jumping from a high point, and it negates fall damage. She also has an updraft ability that allows her to jump very high in the air to get the "jump" on her enemies. Jett can also use a quick dash that recharges after getting two kills. And if that were not enough, her ultimate is endless. She summons five kunai blades that she can throw at enemies. There is no timer on her ultimate so she can summon it at the beginning of a match and use it all the way through. AND her ultimate resets if she gets a kill with her blades. Meaning as long as one of her blades kills someone she will get all five b<br><br> <br>For a team to be composed of all the right parts, teams will need to diversify their agents. Luckily, with there only being nine agents to choose from at the moment, making a diverse team should not be too hard. All agents have the same amount of health, and weapons can be purchased in the game. So, unlike Overwatch, characters are stuck with the same weapon each round, but they are stuck with the same Agent for an entire match. This makes picking the rights agents even more important than e<br><br> <br>Both Viper and Pheonix are great offensive agents as they can easily put a lot of pressure on point by using their abilities which makes it easier for the team to plant the bomb. However, Viper's ultimate ability can single-handedly move an entire team on to the point, whereas Pheonix's ability is more selfish and gives him a second life. Outside of their ultimate abilities, Viper and Pheonix share similar abilities so their ultimates are the deciding factor when choosing an offensive h<br><br> <br>And Jett - Perhaps the most mobile of the characters. She can toss out a sphere of obscuring fog and also launch herself upwards to reach advantageous positions. Her signature ability is a short dash forwards (think Tracer) and her ultimate arms her with several knives. She can fling the knives to deal damage or kill with a headshot, and she gets them all back on a kill (that's her bel<br><br> <br>Aftershock is a charge that players can manually place on walls that blasts out on the other side of the wall after a short amount of time. These charges can do a large amount of damage, but they can be avoided due to the delay. The explosion is also relatively small and doesn't fill an entire room, so it is easy to simply back away from it once it is noti<br><br> <br>Finally, Brimstone's ultimate, Orbital Strike is a devastating laser shot from the sky, which dishes out insane damage for a short period of time. The laser has a distinct center, which when stood in does the most amount of damage. Orbital Strike lasts for a lengthy period of time and dishes out insane Area of Effect damage in a particular area. Making it one of the most powerful ultimates in the g<br>